Untitled Document


Idea behind the Film

The goal was to explore the mind of an artist who would create a piece of art that makes you question your reality by just looking at it. I had no idea how to do it, so I simply began pouring my idea as to how a painter would wake up one morning and rather than painting, he sits back and digs deep into his imagination to bring back something which you can't describe.

Writing of the Film

The writing began as a task to write about a painter and his struggle to create his greatest piece of art, but as he began to move further down his imagination, he became a detective in search for a little girl whose gone missing. The detective is paid nothing, the only driving factor he has is his curiosity to figure out what this case is about and what happened to the girl.

The only way for the detective to be satisfied is to find the girl just like the painter whose satisfaction lies upon finding something that makes you question your reality and existence.

Production of the Film

The biggest challenge was the physicality of the scenes that the characters had to go through especially the main character. There are a lot of action scenes, a lot of running around and a lot of exploration which demanded the actors to be constantly on foot and go through the pain and anxiety of creating something remarkable.

There are quite a few moving shots scattered throughout the film which needed to be properly timed with the actors' actions and movements, so the shots required a lot of time, care and dreaded retakes after retakes.

The running sequences proved super challenging in this regard due to the stamina running out, then waiting to recover and having a go at it again.

Editing of the Film

Editing this film was the most fun I have had due to the fact that the 95% of the film has no dialogue and it contains only action. There's something mysterious and rewarding about editing sequences which are pure action where you make sure the pacing is right and the flow is smooth.

Due to the nature of the film, where the main character is throttled down into new, weird and dangerous territory scene after scene, it became a challenge to decide how long the shots must run in order to provide the audience with the proper feel of the scene and making sure it's not a second too long.

What I did was that I decided to let the action dictate the flow of the scenes. I would carefully analyze where the movement of the characters felt natural enough to provide a transition right into the next shot. Using this technique I was able to pace it properly and keep the momentum up right until the climactic scene arrives which is extremely dialogue heavy.

Impact of the Final Film

A clear standout moment is the final shot which ends the film. It distorts the line between reality and fiction. The matter becomes intense as the shot continues to dolly out revealing an endless limit to which the painter is willing to go into his mad imagination and bring back something unreal to look at.

The story and the flow is quite smooth and sleek to look at if only the film was shot a little more competently especially in the final scene where the ambience could have highly benefitted from atmospheric lighting as opposed to a somewhat bland look that we have right now.

Nonetheless, I consider this film to be one of the highlights in my portfolio purely due to the ambitious nature of the story and the mind twistiness from the narrative.

Let's Collaborate

If you shot some footage and need someone to edit the video or if you have an idea for a short film and you need someone to write the screenplay, I would love to jump on baord and collaborate with you. Have a look at my other works to see my style and experience which I build over the years.

Your Thoughts

Let me know in the comments how you think I could have made this film much better and much more engaging?
I would really appreciate some constructive criticism in order to become a much better filmmaker and a much better storyteller.